The complexity and uncertainty of warfare requires much of the individual. In this article some basic principles of military training will be replicated to assess the realism of the system and to serve as a simple introduction for the player to learn the mechanics and tactics of the game itself. The basic module is, once the rules were understood, relatively simple and make for a very enjoyable – and bloody – game. Squad Leader is one of the most entertaining and purportedly realistic games produced during the hex and counter heyday. How does the Squad Leader system perform in a common military training scenario?
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